Convener: Ted Bardusch
35+ people attended
Topics covered:
Some teams much more productive than others – how do you know if all teams are living up to potential
- There is no silver bullet (as Fred Brooks wrote)
- Points don't work
- Differing debt and complexity make teams appear different that really aren't
- Whatever measure you invent can be gamed (developers do invent algorithms for a living)
- Why measure?
- Measuring can be used for differential rewards
- Measuring can be abused when poorly understood
- Repeat: there is no silver bullet
Any good tips to make up a notion of value & track that
- Turned into a discussion of the first point
- There is a book on value, name was not captured, if the person who put that forward can add it that would be great
- Another book on Product Flow was recommended. Some readers of the book found it highly repetitive after the Poppendieck books
What is productivity? Quantity vs quality. What does "Done" mean
- Done was briefly discussed. Obviously "done" is not code-complete but when is it?
- Done was mostly thought of as when systems are providing or exceeding the value predicted by the product owner
Measuring teams that don't want to be measured
- many teams have a level of distrust based on time-card type measurement systems
- Most measurement systems can be gamed, resulting typically in short-term measurement gain and long term real pain
Topics not covered but posted:
- Don't do it!
- Measure Cycle time, Quality, Cyclometric Complexity
- Peer Review
- $
- Self organizing teams are supposed to hold each other responsible. It doesn't work, they cover for each other
- Avoiding the tendency & pitfalls of comparing teams
- Teams defined their own idea of productivity
- Measurint productivity on highly constrained / shared resources
- Why measure productivity
- Realizing and measuring a projects touted value
1 comment:
As a follow-up to the subtopic about differential compensation based on individual productivity:
http://www.leanessays.com/2004/08/team-compensation.html
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